Doc
Introduction To Scaling Methods (60%)
Also listed as: Introduction to scaling systems
This entry was filled in automatically; the author, characters may be wrong. Suggest a correction.
File
Google DocSaved
Text preview
As a scaler who’s been in the community since 2022, I have witnessed the rise and fall of multiple scaling systems, some that stuck around and some that weren’t accepted or used, but regardless of all of that, I’ll be listing a short description of how the most commonly lived scalings in the community from the least reliant on narrative to the most. And include takes that are commonly seen in each scaling (not that it means that those takes are objective by the scalings’ rules).
1. Stop’s System:
This scaling method uses 0 narrative at all, it makes it so that every single part of any process for feats has to be explained within the source material without any outside inferences, if there isn’t enough information on how a feat works, then the interpretation for it is that nothing happened wherever there’s a lack of concrete on-screen explanation for it. In this scaling, only feats are valid, if a statement is on-screen, it still isn’t valid if it wasn’t demonstrated on-screen as well.
Example of the usage of the scaling:
Takuya Yagami does certain actions in Y2V3 (got blackmailed by Tsubaki)
He states in Y2V4.5 that he planned those actions (To indirectly manipulate the first-years)
Stop’s system interprets Y2V3 as Tsubaki outsmarting Takuya and Y2V4.5 as Takuya being delusional about his loss, as his process for manipulating her stems over multiple volumes and he never explains it.
Common takes in this scaling (mainly from the creator):
Novels Sherlock >= Akiyama …
The first lines of the plain-text copy. Formatting and images are only in the PDF/DOCX.
Listed in
- The Ultimate Library of Docs by u/BudgetPosition6080Section: Scaling systems · Listed as
Introduction to scaling systems